The best-selling model, the Amiga 500 was introduced in 1987 (along with the more expandable Amiga 2000) and sold four to six million units in the late 1980s and early 1990s. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and the Amiga 600 in March 1992. Finally, the Amiga 1200 and the Amiga 4000 were released in late 1992.Īlthough early advertisements cast the computer as an all-purpose business machine, especially when outfitted with the Sidecar IBM PC compatibility add-on, the Amiga was most commercially successful as a home computer, with a wide range of games and creative software. The Amiga found a prominent role in desktop video, video production, and show control, leading to video editing systems such as the Video Toaster. The Amiga's audio hardware made it a popular platform for music tracker software. The processor and ability to access megabytes of memory enabled the development of 3D rendering packages, including LightWave 3D, Imagine, and Traces, a predecessor to Blender. Poor marketing and the failure of later models to repeat the technological advances of the first systems resulted in Commodore quickly losing market share to the fourth generation of video game consoles, Macintosh, and the rapidly dropping prices of IBM PC compatibles, which gained 256 color graphics in 1987. Commodore ultimately went bankrupt in April 1994 after a version of the Amiga packaged as a game console, the Amiga CD32, failed in the marketplace.
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